SCORE0
LEVEL01/ 10
LEVEL BONUS3000
ENTER THE CIRCUIT
CURVEBALLNEXT
Meet the ball. Bend the rally.
Mouse to move · Click to serve · Esc to pause
PLAYER5
Ready
3ENEMY
Move to meet the ball. Sweep the paddle to create curve.
Debug / testing
Reference view · no interpolation
DEBUG / TESTING ONLY
DIAGNOSTICS · NOT SCORE
Rally returns 0 · Level returns 0
Player misses 0 · Enemy misses 0
Ready for first serve
Simulation state
m1-provisional-01 · Provisional compatibility; native Flash parity unverified. Export saves a local M2-schema deterministic trace.